Below you will find pages that utilize the taxonomy term “Continuous Integration”
Continuous Delivery for Godot on Itch.io
Intro
A software delivery process usually consists on a sequence of tasks that, while varying depending on the type of software, may include compiling an optimized release version and/or a packaged version of the application, server configuration, deploying binaries to that server, and several others.
And it doesn’t have to be any different for games. In this article I will show the solution I currently use to setup a continuous integration and delivery pipeline for Godot games using Github Actions for deploying directly to itch.io.
CI Introduction - UFPR Jandaia do Sul
August 07th, 2020 I had the pleasure to give some words about Continuous Integration to some UFPR (Paraná Federal University) students after teacher, and my friend, Helena Macedo kind invite. You can check the recording below. (Portuguese audio)